![]() The set gives two 50% damage multiplier buffs which equal out to 125% because they will multiply on each other.In this section, we will briefly go over how to kickstart this build into Only had like 3h of game time since 2,4 and did 65-66-67-68 with eeze.į/R actually give 125% damage and not 50%. I´m only para 715 but I can at least do Grift 70 quite easily I think with my setup. So you get the same as F/R but with 50% dmg reduction and getting 25% movespeed is also nice.īut since the pros not doing this I guess my math is off somewhere. 25% of the standoff´s 250% dmg inc/per runspeed means 50% more dmg there. That would mean 50% less dmg then F/R but when you have Unity you dont need Esatoric and can replace that with Wreath of lightning and get 25% movespeed. ![]() I´ve tried this build with Focus/Restraint and I hate that fact that you need to fish for poisen bosses using Maras.īut what if you use RoRG in cube ofc and then CoE and Unity. I have a question for all of you that know the math stuff in D3. Thank´s Chainer for all your awsome builds. Stat Priority: Str Vit AR Life per Fury.Stat Priority: Str Vit Skill: FC Socket.( 6) Set: While both Wrath of the Berserker and Call of the Ancients is active, you deal 1500% increased damage. ( 4) Set: Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack. ![]() ( 2) Set: Call of the Ancients last until they die.
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